I’ve started work on a very early draft of the rule book which I can update as I add, remove or adjust rules.
Yes, I’ve renamed the deployment phase as the scouting phase. I’ve posted one last test of it on YouTube and I’m more than happy to say that the first part of deployment using markers is finished now.
Now that many of the core principles and mechanics are down for the game and the first play tests start getting carried out (thanks to those of you who have agreed!), I can start focusing on some more detailed information. In particular how we can differentiate between our different troop types. There are a numberContinue reading “Recruit, Trained & Elite Troops”
One important element we haven’t covered is fatigue. I’ve initially been tying this to morale in my mind as after an attack has been carried out a unit may have suffered 3 or 4 morale damage and would be pretty useless on following up with another attack on a second position or a renewed attackContinue reading “Fatigue”
COUP D’OEIL / AWARENESS POINTS After being inundated with comments regarding my Coup d’Oeil post it has become obvious that the system may be flawed in its current format. Therefore I’m going to make a few changes to CdO. Firstly, I’ll be changing the name from Coup D’Oeil to a more friendly sounding ‘Awareness Points’.Continue reading “Revisions to Coup d’Oeil and Game Principles”
As always for the latest rules and updates please visit the Napoleonic War Game page. TYPES OF CAVALRY Napoleonic Cavalry had various different roles and names, but could generally be broken down into three distinct groups. These groups were split depending on the size and weight of the horse the cavalry rode. Due to speedContinue reading “Writing a Wargame – Cavalry”
Factors Decided Factor Value Post Scale 1:5300 Writing a Wargame – Part II Base Representation Battalion/Squadron Writing a Wargame – Part I Base Width 40mm Under Review Single Turn Time Length 10 Minutes Writing a Wargame – Part III Actions Per Unit 5 Writing a Wargame – Part III Troop Movement Speeds See Below WritingContinue reading “Writing a Wargame – Base Sizes”
FACTORS ALREADY DECIDED – From previous posts Factor Value Post Scale 1:5300 Writing a Wargame – Part II Base Representation Battalion Writing a Wargame – Part I Base Width 40mm Writing a Wargame – Part II Real Time Equivalent for Single Turn 10 Minutes Writing a Wargame – Part III Actions Per Unit 5 WritingContinue reading “Writing a Wargame – Unit Movement”
FACTORS ALREADY DECIDED – from previous posts Battle Scale 1:5300 Unit Representation Battalion Unit Width 40mm Game Factors Decided PREVIOUS POSTS Writing a Wargame – An Introduction Writing a Wargame – Scale Writing a Wargame – Scale II INFANTRY MOVEMENT So we’ve settled on a scale of 1:5300 giving us base sizes of 40mm wide.Continue reading “Writing a Wargame – The Turn”
So continuing on the them of scale from my previous post lets continue with our 1:9000 scale for now and look at the major powers and their battalion structure during the Napoleonic Wars. For this I will be focusing on the Austrian, British, French, Prussian and Russian forces. So as you can see each countryContinue reading “Writing a Wargame – Scale II”