Following the updated rulebook I’ve re-written the Russian unit stats to go alongside these.
You’ll see that I’ve divided the main infantry (line and light) into three rungs of Recruit, Trained and Veteran. This is to reflect the training and experience of units in campaign situations. If playing matched play games I would advise using trained units a base.
Any of the above can also be included in the Russian Imperial Guard, if you are taking any of these units as Imperial Guard, then include the Drilled special rule and in the case of Cossacks remove their Cossacks special rule.
A half company of Russian artillery contained six pieces, and in the case where 6 pounder cannons were used there were four cannon and two unicorn howitzers.
Once again, any artillery units that included as part of the guard add the Drilled special rule.
As always if I’ve made a mistake or you believe something needs to be revised please let me know in the comments.