Following a comment that shooting had been based on stats provided outisde of battlefield conditions:
|Musket||160 Yards||Accuracy||320 Yards||Accuracy|
|Prussian 1782 Musket||64||32%||42||21%|
|Prussian 1809 Musket||113||57%||42||21%|
|French 1777 Musket||99||50%||55||28%|
I’ve agreed that the current hit rolls need to be changed for effective range. Therefore rather than hitting on 4+, musket equipped units will hit on 5+.
For now I’m going to keep rifles as hitting at 4+ at effective range to differentiate them slightly from muskets and to show their improved accuracy.