So I’ve a number of things that I’ve had suggestions for and also some items I don’t think are entirely pinned down yet. I’ve also got an extensive work list ahead of me to get this finished.
KEEPING TRACK OF UNIT MARKERS
My first question is, as has been fairly pointed out by Chris Pringle, whether I have too many points that players will need to keep a track of during the game/turn.
What’s Being Tracked?
Strength and Formation will be tracked by Brigade while Morale and Actions will be tracked by Brigade. How will this be done? Firstly let’s have a look at the potential base and solutions that may work.
We’re going for a 40mm wide base for all battalions at present along with a Commander Base which the size has yet to be decided upon. If we assume at present that the Commander Base will also be the same size as a Battalion/Squadron Base we may have the following:
This is a potential solution using 7mm dice holders available from Pendragon to hold the dice on the bases.
For this however, it does require quite a few dice and may also mean adjusting the strength values of each unit.
The alternative option is to keep the markers for morale and actions on the commanders base, but then use a sheet with an order of battle (which I can write a battlescribe file for) to make notes on strength and formations.
The only issue with this is ensuring that you know which battalion is which by the use of labels of some kind.
This method can also be used to track morale as well should you wish.
However I am worried that this may all become a tedious paper keeping exercise during the course of the battle.
Further options may be to remove formations completely like many other games, however due to the mechanics using a 1-2 combination attack being the most effective between infantry and cavalry attacking enemies and the effect it has on morale I would ideally like to keep this.
Should I drop strength and morale? I feel that morale is a key mechanic of this game. While strength may be a nice to have to track casualties etc to compare to the historical battle that you may be re-enacting.
Another option would be tie strength and morale together into one attribute. A battalion with 1,000+ men may be strength 10 hence a morale of 10, fire dice could then be tied to this by dividing the figure by 2 or 3. If casualties are then to be recorded perhaps players can record the hits made against their battalions (if they so wish) and times the value by 50 to arrive at a casualty figure.
I’m also thinking of keeping the 5 actions per turn, but then also allowing units to make 2 reactions.
For now I’m running with:
1) I’m going to keep the current strength mechanics of the brigade marked by either 2D10’s on the commanders base or on an order of battle.
2) Returning to 5 Actions AND 5 Reactions per turn. Therefore no need for tracking.
3) Formations can be tracked via a single dice on a battalion base.
4) Morale working as it currently is, with either Dice on the commanders base or on a written order of battle
I’d love to know everyone’s thoughts.